Index of /files/trevor/papers/emintham-Papers/AI in Games/Go/

NameLast ModifiedSizeType
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Baudis,Moudrik- On Move Pattern Trends in a Large Go Games Corpus.pdf2025-Jan-04 23:47:55449.5Kapplication/pdf
Bouzy- Mathematical morphology applied to computer go.pdf2025-Jan-04 23:47:5584.0Kapplication/pdf
Cazenave,Helmstetter- Combining Tactical Search and Monte-Carlo in the Game of Go.pdf2025-Jan-04 23:47:55203.3Kapplication/pdf
Fellows,Malitsky,Wojtaszczyk- Exploring GnuGo's Evaluation Function with SVM.pdf2025-Jan-04 23:47:55189.5Kapplication/pdf
Gaudel,Hoock,Perez,Sokolovska,Teytaud- A Principled Method for Exploiting Opening Books.pdf2025-Jan-04 23:47:55180.9Kapplication/pdf
Muller- Computer Go.pdf2025-Jan-04 23:47:556.5Mapplication/pdf
Schraudolph,Dayan,Sejnowski- Temporal Difference Learning of Position Evaluation in the Game of Go.pdf2025-Jan-04 23:47:552.0Mapplication/pdf
Sutskever,Nair- Mimicking Go Experts with Convolutional Neural Networks.pdf2025-Jan-04 23:47:55173.4Kapplication/pdf
Wistuba,Schaefers,Platzner- Comparison of Bayesian Move Prediction Systems for Computer Go.pdf2025-Jan-04 23:47:551.8Mapplication/pdf
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